RILEY, JAN- SCULPTURE
(Dis)RESPECTING Figuration
November 2005
Pages 46-49
Nina Levy and her
husband, Peter, share a studio space on the ground floor of their home
in Williamsburg. Peter’s carpentry shop is in the front and Nina’s
studio is in the rear, with doors that open into a back garden filled
with colorful plastic climbing apparatus for their son, Archer. When I
first visited Nina in December, the doors were closed, plastic covered
the windows and the space was dominated by a huge cube of blue Styrofoam
that Nina was carving into a seven-foot portrait head of Archer. The
head is the centerpiece of Toss,
a sculpture to be installed at Metaphor Contemporary Art in Brooklyn
early next year. When I next visited, the Styrofoam cube was gone,
replaced by the life-sized clay sculpture of a headless female figure
with her legs hooked over an invisible swing and her arms reaching
forward to catch something.
Levy graduated with a BA from Yale and received a MFA from the
University of Chicago in 1993. Her sculptures have been featured
in shows around the U.S., including solo shows at Peter Miller Gallery
and the Cultural Center, both in Chicago, and Feigen Contemporary in New
York City. She has exhibited at the Brooklyn Museum, the Neuberger
Museum, and the DeCordova Museum and Sculpture Garden. Levy's
outdoor works have been on view at the Aldrich Contemporary Art Museum,
the San Diego Museum of Contemporary Art, the Sculpture Center at
Roosevelt Island, New York City, and the Milwaukee Art Museum.
Upcoming shows include a project at the National Portrait Gallery in
Washington DC, in 2006.
Jan
Riley: How did you
get started in art?
Nina Levy: I never assumed I was going to be an artist.
But, I think I assumed that I was going to make things. It was an
unpleasant discovery for my parents that I was interested in becoming an
artist. Both of my parents are industrial designers and went to art
school and I think they thought it was a foolish career choice, based on
personal experience. They’ve always been remarkably supportive. But I
know they wished I had chosen a more gratifying career path. I spent
most of my high school/college education trying to talk myself out of
it.
JR: What
were your early influences?
NL: When I started out I was looking specifically
at people who were making work that I thought I wanted to make, like
Louise Bourgeois. I looked at a lot of work done right before figuration
went out – work from the ’40s and ’50s- and I looked at the work
that was coming into vogue, Charles Ray and Robert Gober for
instance. I also used to read critical thinking about the body
because that’s how figurative sculpture came back in. It was about the
body, not about the figure. The body used to be – no, the figure used
to be – an acceptable metaphor for the human condition. And then it
became unacceptable somewhere in the ’50s and ’60s, and when it came
back it was about the body deconstructed and under siege by science or
technology. I read all the Zone books and all the other thinking about
such issues. In some ways that’s less relevant to me now. I’ve gone
back to accepting the figure as a metaphor for the human condition
without having to re-invent it at every moment.
It seems ludicrous now, in hindsight, to talk
about it, but in the late ’80s, in the environment of Yale, figurative
sculpture was kind of pathetic. There was some going on. Erwin Hauer,
for instance, was an excellent undergraduate professor. But as an art,
figurative sculpture was something else. I developed this axe to
grind about figuration early on and never dropped it. Now that it’s no
longer an issue, it’s almost embarrassing to bring it up, but it
seemed up to me to make the world safe for figurative sculpture, even
though I thought that most figurative sculpture was, maybe, not the most
intelligent work out there. I was mostly interested in finding a way to
make smart figurative sculpture. Although, I’ve realized over the
years, the stupider I think my work is, the better, or at least the more
effective it is. Usually, I reject my initial concept for a piece for
being too inane. Then in the process of making the piece, I end up back
at my original inane concept. Stupidity is sort of the recurring theme;
I’m finally accepting the stupid idea.
I started out doing very straight, traditional
figurative work because it was a struggle even to make a convincing
figure. Figuration can be very demeaning. You have to either have a
language to deal with the body or a way to get around it;
otherwise, you have an awkward quality. Certainly, there is
work that has an awkward quality, and it is right and useful. But,
only intentional awkwardness can be interesting. So, I spent the
first few years just trying to develop a language and make a convincing
figure, and I became interested in the basic technical problems–
although, by themselves, the technical problems are useless. It
is a whole body of knowledge in itself that is hard to pick up; and it
didn’t come naturally to me. When I got out of college, I spent
several years avoiding the problem by making figures that were about the
gestural application of materials, and not about rendering skin and
muscle.
JR: In your
early work, you created a lot of multiple figures and now it seems there
are very few multiples.
NL: I was always doing commercial work. I was
originally helping my parents, and when I got out of college and wanted
to make sculpture, it was a way to support myself using my skills. It
had a significant influence on my work–by introducing me to skills
that I wouldn’t have otherwise acquired and also to subjects. In my
commercial work, I did a lot of mass-produced plastic items, and, for a
long time, I was interested in the line between the handmade object and
the mass-produced object. Everything I did was cast. If I was making
dinosaur spoons for Captain Crunch, there were six million of them. In
my own work, I was making somewhere between five and 500 things at a
time. I was interested in sculptural objects that crept into everyday
life, and in the smallest incidence of many. How few could I have of
something and still have it be perceived of as a group? The work
has a little less of a social component now. Or, the social component
was like the consumer component. The objects were more like consumer
items, and in my work over the last few years, I haven’t been so
interested in making objects that evoke something you’d buy at Wal-Mart-toothbrushes,
key chains. That’s what I was quoting before; I didn't just make
toys for a living, I also made things like candy containers and
retainer cases. I did dolls for a while. And, in some ways that
brought me back to traditional figuration, because at the time when
figurative sculpture was “out” and considered very stupid, millions
of people throughout America were buying baby-doll effigies and little
representational sculptural knick-knacks, so obviously the
representational object was still very compelling for many people. While
I might have looked down my nose at the people for whom I was
sculpting Bugs Bunny for or “Baby Sean” (I mean that I hated
their aesthetics) it was clear that these were very compelling
representational objects. So, sculpting dolls brought me back to
straight figurative work.
In the last few years, while I’m not
uninterested in multiples, I’m more interested in the psychological
dynamic of fewer pieces, or of individual pieces. They’re not
all complete bodies, but I’m more interested in being focused on the
psychological dynamic in the work. And, lately, the work is much more
literal. That’s part of what always interested me about figuration –
how literal it is. In other sculpture, something might be a
vessel, or a useful object, or a decorative object, while figuration
always solicits a very literal reading because we have such a literal
relationship to our bodies. In some ways I’ve gotten more and more
literal-minded over the years, or maybe more relaxed about making work
that is open to being itself – going back to that stupid demon – by
removing the extra layer of, well, it might be a container, or a car,
but it’s also a body. Lately I’ve cut out anything that isn’t
representational.
Ideally, you want to make a piece that unravels
over time and has multiple readings. I think my starting point has
always been about trying to play both sides-to make something that is
beautiful and compelling, with a beautiful tactile quality, but that
also has a discomforting subtext. For instance, a beautifully resolved
body that doesn’t have a head, is at the wrong scale, or
is in an untenable position. I start with the kernel of the
resolved healthy object and the dysfunctional object, and then figure
out how to make something that is simultaneously both of those things.
Those who never stopped liking figurative art
tend to like respectful figurative art. When figurative art was out,
people who still liked it didn’t like my work because it was
disrespectful to figuration, as well as to the people represented in my
work. For instance, the portraits: I spend a great deal of time on
them, and I think that they are flattering images, on the whole. In the
case of distilling somebody’s image down to an effigy, I don’t look
to capture them in an unflattering moment – although I wouldn’t say
they are grossly flattering, either. On the other hand, they are
isolated heads, and they hang from the ceiling. It’s a fairly
disrespectful treatment. People have responded very negatively to those
portraits. I don’t see it as being disrespectful to those people
individually, but I acknowledge that an isolated head is problematic in
a literal sense as well as in a formal sense.
The isolated head is a sculptural convention
that I, like most figurative sculptors, have struggled with for many
years. I did a whole series of heads that were stuck on pikes, and heads
in boxes, trying to find a way to resolve the decapitated head syndrome,
and finally I just eradicated everything else- the neck, the shirt
collar, and all the other conventions. I was trying to turn the heads
into objects that made sense aesthetically and maybe were even
psychologically complete objects. It is simultaneously
celebratory and disrespectful. You hope that through making the image,
you provide a way to, if not resolve, at least maintain the situation in
an acceptable level of discomfort. I’m a very anxious
person, and I think that a lot of my work is about communicating
anxiety, which is not necessarily fun for everybody. Lately, it’s been
the dysfunctional-parenting them: the lovely celebrated child and
the complete distraction of the parent in the incompetent care of the
child.
The piece for the show at Metaphor Contemporary
Art is a good example. I don’t think I could ever make just a giant
portrait of my son and have it just be about “I think my son is so
wonderful that I want to make a giant portrait of him.” I
really enjoyed studying his head and trying to make a satisfying object
for someone who is not the mother of the child in question, trying to
make a head that made some formal sense and had aesthetically pleasing
qualities. But, there is something horrifying about a five-foot-tall
head of a toddler. Again, it’s simplistic, it’s a metaphor for
living with an extremely irrational and energetic and uncontrollable
person. In the larger context of the piece, I wanted it to be
beautifully, or at least attractively, resolved and to make aesthetic
and formal sense, but on the other hand, it’s two headless people
throwing a giant baby head – so…I have to work both ends of the
spectrum at the same time, or it doesn’t make any sense to me.
JR: Will you
explain how the work was made?
NL: The pieces for the show are cast. The center
installation, because it’s going to be suspended from the ceiling, had
to be cast because it needs to be lightweight and balanced. For the
large head (of Archer), I made a core out of Styrofoam and then carved
the Styrofoam very slowly and covered it in plaster and joint compound.
Because the mold is a rubber and polyester fiberglass mold, it needed to
be a finished piece. Often when I cast, for instance for the two figures
that are accompanying the head, I do the figure in clay and leave it a
little rough and then work on the cast. I finish the piece as a cast
because my level of finish is hard to get in clay. Because of the size
of the head and the weight, I didn’t want to do it in clay.
It’s really nice that I can do this piece (the female figure) in clay.
Gnawing away at something in Styrofoam for months is extremely
ungratifying. I had an anxiety attack about the flame-retardants in
Styrofoam. I was dressed up like I was working with asbestos, wearing a
Tyvek suit and a respirator and gloves
the whole time. Styrofoam goes everywhere- I couldn’t take
it upstairs and feed it to my two-year old. I spent three months on it:
thankfully it was winter. It is a pleasant relief to be working in
clay, although I hate the process of plaster casting.
Pretty much all my work is cast. The technical process of casting has always been a huge issue
from the very beginning. It definitely influences the type of work I
make. There is no question that the mold-making process reflects back
onto the way I model the objects to begin with, because at the back of
my mind is the knowledge that I’m going to have to make a mold of this
thing. Until quite recently, I cast them all myself, and I would spend,
in some cases, as much or more time on the mold and casting as I did
modeling the object to begin with. When I first started out, I remember
thinking, “Oh well, in 10 years I’ll be able to hire people to cast
my pieces,” and here it
is 15 years later and I’m still casting my pieces and am only in
danger of becoming the person that somebody hires to cast their work. At
least over the last couple of years I’ve had some help from the people
at Architectural Molded Composites, which has been great.
Polyester resin has been a constant issue as
well, because of the toxicity. A lot of the time I spend on my work is
unpleasant and somewhat adversarial. I remember being interviewed by
someone from an suburban newspaper outside of Chicago. She was trying to
develop parallels between art and athletics and wanted to know if I was
in “the zone.” when I was working. She wanted to know what my
mental state. And I said, “Well, usually I’m uncomfortable,
sweaty, and pissed off. Not usually in the zone. I wear a respirator, a
plastic suit and rubber gloves and feel very sorry for myself.”
JR: How are
the pieces colored?
NL: In years past, I was very interested in the
least figural color possible- all the figures and fragments were
iridescent purple or lime green. Since my return to literalism,
the outdoor pieces are painted in automotive paint, with an airbrush,
and the indoor pieces are painted with traditional oil paint, by
hand. I think that the painting helps them remain made
objects, rather than attempts make things that look like actual people.
I’m more interested in why you would make an effigy of a person than
in making them into fake people. Things that are life-sized and
represent people always have a startle factor. I occasionally startle
myself with them. It is also this thing that goes on with figuration
still- the value of the work is about the craft. And, it is an amazing
craft. While I am very interested in craft, I would hope that it serves
a larger, more formal or more psychological concern. It may also come
from my background doing sculptural tchotchkes, because when you’re
sculpting a puppy, what sells is that you’ve sculpted every hair on
that puppy. The puppy may look like a sack of doorknobs, but as long as
you’ve got all the fur rendered, the detail will sell it. I came
to resent that idea.
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